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I know there are rules out there for similar systems, Pulp Alley, for example, so I am going to have a look at those and see if I can meld the two together. How you represent these in the game without it just becoming a skirmish with Judge helmets, I am not sure. My interest in Judge Dredd lies in the day-to-day actions of the Judges, patrolling the streets, issuing speeding tickets, stopping muggers and a thousand and one other minor and mundane crimes. It did slip my mind that the Judges can pin perps by also shouting at them, had I used that tactic, it may have ended a bit quicker, also the use of the cards adds a bit more of a random element to the game, which also may have changed the ending. it works well, although it became a bit of a slug-fest towards the end when I was down to my last two characters blasting away at one another. Bring the law to the streets of Mega-City One with the brand new Judge Dredd Miniature Game. I didn't use the Armoury or Big Meg cards, simply because I forgot! But I also wanted to get a grip with the basic game mechanics in the first bash. All in all, a fun game and a good introduction to the rules for me.
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